Allows to change Characters Race

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Humans

Racial Abilities

Strong Back

        Carry an additional 60 Stones of weight

Tough

        +2 Hit Point Regeneration

Workhorse

 Humans have a better chance at finding more resources while gathering hides, ore and lumber.

        +1 Logs in Trammel
        +2 Logs in Felucca
        +1 Ore when mining at random
        Additional hides

Jack of all Trades

   Humans have a basic ability in all skills, even untrained ones.

        20 minimum level in all skills (does not show on Skill Menu)

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Elves

Racial Abilities

Night Sight

        Night Sight is always on

Infused with Magic

        +5 to Energy Resistance cap (75 total)

Difficult to Track

    Elves are more difficult to track than humans.

Perception

   Elves gain an increased chance to passively detect hidden monsters and enemies.

Knowledge of Nature

    Elves receive an increase to their chance of acquiring special resources such as colored ore when mining or special boards when lumberjacking.

Wisdom

        +20 Mana Increase Bonus


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Gargoyles

Racial Abilities

Flying

    A Gargoyle's powerful wings carry them over land as fast as a galloping horse and grant them access to special Gargoyle-only areas.

    Flying makes it possible for Gargoyles to move at a speed equal to being mounted, or the equivalent being double the usual walking pace of Humans and Elves.

Berserk

        15% Damage Bonus and +3% Spell Damage Increase for each 20% health lost from maximum health (60% weapon damage bonus cap and 12% spell damage bonus cap).

Master Artisan

    Gargoyles have an increased chance to imbue and unravel magical items. This bonus has the greatest impact at low-intensity imbues and diminishes exponentially as the difficulty of the imbue increases.

Deadly Aim

        Minimum Gargoyle skill in Throwing is 20.0.

Mystic Insight

        Minimum Gargoyle skill in Mysticism is 30.0.
        +2 Mana Regeneration


Check for more items in Tokens